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If he doesn’t kill the monsters, we’ll have one in the castle on the 2nd day.
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So instantly our dwarf, starting on 7, is in big trouble. In our second game we had gors on 9, 15, 20 and 21 and a troll on 19 and – don’t know the numbers exactly because of my puny brain, but there were some more trolls messing about in the tavern area. But nope you now must turn 5 monster cards and things start going pear-shaped. You figured, with the gor on 9, the troll on 19 will be your biggest problem. Immediately after things than become a problem. So why not simply shuffle them and place them. I don’t like it, it can take ages to roll different number and it is a bit pointless as there are only five places to put them anyway. So you sit down and carefully follow the new instructions, the one where you place five monster cards on the time track is really silly: you have to roll the dice and that tells you where to place your cards. You start off with normal set up, here’s your card, there’s your monsters.įor a moment we struggled with the life points as they are not mentioned but than simply decided it must automatically be the usual seven. We had our moments with legend two, but at least with that one, you still had good hope as every time you tried you could figure out new ways to tackle hurdles, get back to the drawing board and with some eagerness try your latest solution to tackle the problem.Įvery time you try this it can be different, although funnily enough, our attempts turned out very similar in personal quests and monster cards. In all honesty I do not mind a good puzzle, the trying to beat the game as a team is what makes this fun. we are too stupid for this game, that was really helpful.īut now that others with less fortunate brain capacity have chimed in as well, I'm starting to wonder if you are not doing something wrong if you walk through every legend at the first attempt.Īnyway, carefully reading through the posts just in case someone has been overly helpful and given away a solution and I feel much better after the supportive words and confirmation that at times this game can be a beast to beat. At first I was overly pleased to find the solution so simple i.e.
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